Top 10k strings from Spectrum Computing - Issue 12 (1985)(ASP Software)[a].tzx
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12 12222222222211 8 h;"Page ";a/h: 8 - Q to Quit": 8 "8";"START THE TAPE": 8 THEN PRESS ANY KEY 7 h;" 48K Only"''" Press 2 or 3 for pages or"'" Hold S for 7 UUUUUUUUUUUUUU 6 AAAAAAAAAAAAAA 4 DDDDDD==CCCCCCCBBBBBBBBCCCCCCC 4 ;"START THE TAPE": 4 ;" STOP THE TAPE " 4 ;" PRESS ANY KEY TO TURN PAGE " 4 *STOP TAPE ALARM* 4 (RoomAddr+160 3 PxxxxxxxxxxxxxxxxPPPPP` 3 Pxxxxxxxxxxx 3 Addr=40000 3 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 3 (RoomAddr+205 3 (RoomAddr+196 3 2 ~~~~~~~~~~~~~~~~~~~~~~~~ 2 screen 2 reviews 9 2 code 2 UUUUUUUUUUUUU 2 T THE TAPE": 2 System 2 Strontium 2 SpriteAddr+i, 2 RoomAddr=49152 2 RAMTOP IS MOVED - YOU ARE ADVISED TO FOLLOW THE CHAIN-ING UNTIL YOU LEAVE THE REVIEW SECTION TO AVOID UNUSUAL EFFECTS 2 Machina 2 Legend 2 Lancelot 2 Jasper 2 CCCCCCCCCCCCCCCCCCCCCC 2 BBBBBBBBBBBBBBBBBBBBBBBB 2 Aztec 2 ATC 2 ;"STILL LOADING" 2 ;"SOFTWARE REVIEWS"'' 2 ;"LET TAPE RUN " 2 ;" LOADING " 2 ;" PRESS ANY KEY TO TURN PAGE ": 2 ;" PRESS A KEY": 2 ;" 2 6 ?>0w++~< 2 6 *>0w++~< 2 *(y-a)+Sx, 2 (taken/256 2 2 2 2 2 2 1 ||~<<B|><< 1 z$=z$+"1": 1 z$="y")+("no" 1 y,x+a;" ": 1 w$=" ": 1 u()=(65536 1 time=65008 1 time=23794 1 taken+" seconds": 1 stop=65020 1 stop=23790 1 start=65000 1 start=23780 1 score>high 1 score=score+ 1 rely for using a certain name as a spell,on the off chance (that's 1 q$="THOSE WHO ENJOY": 1 q$="THE USUAL": 1 q$="TAPE MAGS,": 1 q$="SPECTRO-GRAPHICS": 1 q$="PROGRAM FOR": 1 q$="ON TAPE #7": 1 q$="ON TAPE # 8.": 1 q$="MAY I FORGO": 1 q$="MASTER ": 1 q$="LETTER": 1 q$="INTERESTING": 1 q$="INSPIRED THE": 1 q$="HELLO HACKERS.": 1 q$="GREETINGS": 1 q$="GENTLE FOLK,": 1 q$="From HUGHIE ": 1 q$="FOR THE BONES": 1 q$="FOR HIS ": 1 q$="FOLLOWING": 1 q$="EXCEPT TO THANK": 1 q$="COMPLIMENTS": 1 q$="BURT VIERSTRAA": 1 q$="BILL McINTOSH": 1 q$="BIGPRINT PROG.": 1 q$="ANDREW LONG'S": 1 q$="ABOUT EXCELLENT": 1 q$="--AGAIN? .Y/N.--": 1 q$=" PRESS 'Y or N'": 1 q$=" AMAZING ISNT IT": 1 q$=" McGOVERN. ": 1 ot a fastloader. It sounds like it loads in chunks at several different 1 o;" - Calculating Names" 1 o,o;"c - Conveyor belt 1 o,o;"S - Save to tape" 1 o,o;" Press ENTER- (or Enter 'c' to COPY on ZX printer)"; 1 n$="SPECTRUM": 1 n$=" ": 1 n the theme that unites a series of arcade games in which you try toassis 1 movements=1500 1 move=move+1 1 minuslife=3500 1 l;"Please Wait"; 1 k$="9")+(3300 1 k$="8")+(3200 1 k$="7")+(2700 1 k$="6")+(2400 1 k$="5")+(2300 1 k$="5")+(225 1 k$="4")+(206 1 k$="4")+(1800 1 k$="3")+(197 1 k$="3")+(1700 1 k$="2")+(188 1 k$="2")+(1300 1 k$="1")+(500 1 k$="1")+(179 1 k$="0")+(170 1 jsw editoro7 1 jjf!!!!!!!!!!! 1 j`f!!!!!!!!!!! 1 interruptsE d 1 instruct=500 1 hype in the press release: 'Entirely NewConcep 1 high=score: 1 h;"SIR LANCELOT"; 1 h;" 16K or 48K"''" Press 2 or 3 for pages or"'" Hold S for 1 g~2p}#~2q}#~2n}#~2o}#~2r}#~2s}: 1 failures and de-pressurisations. Y 1 f=RoomAddr+240 1 exitview=(z$="y"): 1 ex,fx;" ": 1 ex,fx;" " 1 ery time you get killed you have to si 1 e$(a,b)=" ": 1 defence 1 cx,dx;" ": 1 cx,dx;" "; 1 cover { 1 count=score: 1 count=count-1 1 count=count+1 1 colour=p*8 1 cmouth,cm;"#$"; 1 ceye,ce;"#$"; 1 cartoon 1 by Pete Cooke may 84 1 bolton " 1 bbfAAAAAAAAAAA 1 bbf!!!!!!!!!!! 1 bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb 1 bbbbbbbbbbbbbb 1 bbbbbbbbFFbbbbbbbbbbbbbbFFbbbb 1 bbbbbbFFbbbb 1 b,b;"STOP THE TAPE": 1 b,b;"BYE FOR NOW.": 1 b();" secs." 1 b$=b$+"1": 1 ax2=ax2+(ax2<5 1 ax,bx;" ": 1 attack 1 a$=" " 1 ```PPPPPPPPPPPPPPPPPPPPPPPPPPPPP```PPPPPPPPPPPPPPPPPPPPPPPPPPPPP` 1 [^#~2.T:3T 1 Y=Y+D(DIR,2 1 X=X+D(DIR,1 1 VY The Shrubbery 1 UUUUUUUUUUUU_ 1 UUUUUUUUUUUUU\ 1 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 1 UUUUUUUUUUUU 1 UUUUUUUU Designed By M. Jeffries 1984 1 UUUUUUUU In The Forest 1 UUUUUUUU Who's This ? 1 UUUUUUUU This Is Easier 1 UUUUUUUU The Desert 1 UUUUUU Sandy Sumerleze 1 UUU His Master's Bedroom 1 UUU The Cold Room 1 UU Down From The Lab 1 Tel (0392) 218166 1 TRSHDx(C) Copyright 1982 by LSI> 1 TRSHDx!HD"><> 1 TERRY GREER 1 Sy-a,Sx;z$ 1 Sx=Stair-32 1 SpriteAddr=Addr+32 1 Sprite>207 1 Smouth,Sm;"#$"; 1 Seye,se;"#$"; 1 Sdir=l)+(-l 1 SPIRO-GRAPHICS ROUTINE: 1 RoomAddr+Index+y, 1 RoomAddr+255 1 RoomAddr+240 1 RoomAddr+236 1 RoomAddr+235 1 RoomAddr+234 1 RoomAddr+233 1 RoomAddr+222 1 RoomAddr+221 1 RoomAddr+220 1 RoomAddr+219 1 RoomAddr+218 1 RoomAddr+217 1 RoomAddr+216 1 RoomAddr+215 1 RoomAddr+214 1 RoomAddr+160 1 RoomAddr+128 1 Room'(n$)' 1 Q$="OF THIS USEFUL ": 1 Q$="DISASSEMBLER ": 1 Q$=" SPIRO-GRAPHICS ": 1 Q$=" ## NEXT ## ": 1 P```PPPPPPPPxxxxxxxxxxxxxxxxPPPPP```PPPPPWzzxxxxxxxxxxxxxxxxPPPPP```PPPPPzxxxxxxxxxxxxxxxxxxPPPPP```PPPPPzxxxxx```bPxxPPPPPPPPPPP```PPPPbgg`````bbWPxxPPPPPPPPPPP```bbbb``````bbbWWPxxPPPPPPPPPPP````````````bbWWWWxxxxxxxxxxxxxx`8888```````bWWWWxxxxxxxxxxxxxxx`88888888888WWWWxxxxxxxxxxxxxxxx`88888888888WWWxxxxxxxxxxxxxxxxx`88888888888WWWxxxxxxxxxxxxxxxxxDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD 1 NNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNJJJJJJJJJJJJJJJJJJJVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV~~~~~~~~~~~~~yyyyyyyyyyyyy~~~~~~~~~~~~~~~~~~~yyyyyyyyyyyyy~~~~~~VVVVVVVVVVVVVWWWWWWWWWWWWWWWWWVVVVVVVVVVVVVVVWWWWWWWWWWWWWWWWWVV~~~~~~~~~~~~~yyyyyyy~~~~~~~~~~~~~~~~~~~~~~~~~yyyyyyy~~~~~~~~~~~~VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFOOOOOOOOOOOONNOOOOOOOOOOOOOOOOOOFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF 1 NEEDS 48K 1 Mazecode ? 1 M/C 1 Ink=Attr-(Paper*8 1 Index=(161 1 DIR=DIR+(Z$="8")-(Z$="5") 1 DDDDDDD22200222 1 DDDDDD==CCC`CCCBBBBBBBCCCCCCCC 1 DDDDDD==CCCCCCCCCBBBBBCCCCCCCC 1 Cy,Cx+a;c$ 1 Cx=Conv-32 1 CCCOCCCCCCCCCCCCCCCCCC 1 CCCCCCCCCBBBBBCCCCCCCC 1 CCCCCCCCBBBBBCCCCCCCCC 1 By M.JEFFRIES 1984 1 Attr=Flash*128 1 Attr=Attr-64 1 Attr=Attr-128 1 AUUUUUUUUUUUUUU 1 A$(N,X)=" ": 1 @|BB|B<>JJJ 1 @UUUUUUU The First Starfighter 1 @B~<<<B><B 1 @@BD@DB>bbb 1 @ PHTRUaUUUUUUUULQUTU 1 >(score/(level*20000 1 ==CCCCCCCCCCCCCCCCCCCCCC 1 ==CCCCCCCCBBBBBCCCCCCCCC 1 ==CCCCCCCCBBBBBBCCCCCCCC 1 =,,,,,,,,,,,,,,,,,,,,,,,',,,,,,,'(((((((((((((((/(((((((((((((((// 1 <!!!!!!!!!!! 1 ;o$(Char+1 1 ;RANGE;" " 1 ;"and 2500 pts" 1 ;"You took"; 1 ;"You have reached the EXIT !!!! ******** Well done !! ******** "; 1 ;"You are the proud commander of the Hyper-Laser, the most powerful weapon in the Universe.You have to defend the City of Kraakle by moving up and down the wall, firing at the attacking ships." 1 ;"YOU HAVE FAILED!!" 1 ;"YOU HAVE BEATEN THE HIGH SCORE!!": 1 ;"What colour do you want for paper ? (press 0 to 7) " 1 ;"What colour do you want for ink ? (press 0 to 7) " 1 ;"WHAT LEVEL?(1-9)1=HERO.9=CHICKEN" 1 ;"Use Cursor": 1 ;"The best time yet": 1 ;"TYPE AND ENTER ONE OF THE FOLLOWING NUMBERS."; 1 ;"STELLAR ATTACK-BY D.FRERE-SMITH." 1 ;"SPECTRO-GRAPHICS COURTESY OF HUGHIE McGOVERN"'" HORWICH"'" BOLTON"'" Yes You've Guessed- LANCS."; 1 ;"SCORE=";sc; 1 ;"SCORE = ";score 1 ;"REM. HACKING DETAILS. The WIPE Code is contained in a Line 1001 Rem statement, With the bigprint code located at address 32000 It is Bill McIntosh,s BIGPRINT routine from tape # 7. Dear Ed Slightly less reviews and more readers letters PLEASE (Creep crawl)." 1 ;"Q Give up" 1 ;"Press A to try the maze again orN for a new maze, or X to Exit"; 1 ;"Please wait..": 1 ;"Please wait a few seconds while the maze is generated.. " 1 ;"Paper ";P 1 ;"PRESS A KEY TO START" 1 ;"PRESS ""R"" TO REPEAT OR ANY OTHERTO LOAD NEXT ITEM"; 1 ;"PLEASE ENTER NAME = ???????? ": 1 ;"NO. INVADERS = ";count 1 ;"NO SELECTED.:";x 1 ;"Loading machine code"; 1 ;"LIVES=";li 1 ;"LEGEND from Century"; 1 ;"JAN/FEB ISSUE 1 ;"Ink ";i 1 ;"Given up": 1 ;"G A M E O V E R" 1 ;"END OF COMPETITION MY FRIEND!!!!": 1 ;"Do you want to see your distancefrom the exit (y/n)" 1 ;"Distance"; 1 ;"Controls 5 turn left"; 1 ;"CAVERN FORTRESS DESTROYED" 1 ;"By Robert Gay" 1 ;"Bonus laser at 1000 pts"; 1 ;"Best time."; 1 ;"BONUS GUN"; 1 ;"AZTEC from Hill MacGibbon"; 1 ;"AIR TRAFFIC CONTROL"; 1 ;"A Nameless Dread": 1 ;"90 90.5 160 181 193.8 194 195 196 197 198 200 202.5 206 210 212 216 225 240 270 271 280 288 300 310 330 350 495 500 600 601 629 631 648 662 668 712 714 716 710 726 730 780 792 810 812 840 " 1 ;"8 turn right"; 1 ;"7 move forwards"; 1 ;"3-d MAZE"; 1 ;"200 POINTS" 1 ;"- Move -": 1 ;"'R' TO READ AGAIN"; 1 ;"'L'TO LOAD NEXT ITEM": 1 ;" UP=""Q"" DOWN=""A"" FIRE=""P""" 1 ;" STRONTIUM DOG from Quicksilva"; 1 ;" STILL LOADING - LET TAPE RUN ": 1 ;" START THE TAPE " 1 ;" Keys to": 1 ;" HIGH SCORE - ";high; 1 ;" Defence " 1 ;" DEUS EX MACHINA from Automata"; 1 ;" ANY KEY=FURTHER PLAY OR E=EXIT ": 1 ;" = Your starting place"; 1 ;" STOP TAPE THEN PRESS ANY KEY " 1 ;" STILL LOADING - LET TAPE RUN " 1 ;" START TAPE TO LOAD NEXT PROG.": 1 ;" JASPER from Micromega"; 1 ;" ANOTHER FOOLISH TRY PERHAPS? ": 1 ;" STOP TAPE - PRESS ANY KEY "; 1 ;" S T E L L A R A T T A C K " 1 ;" Press P for a printout, or" 1 ;" GOOD LUCK!!!!!!!!" 1 ;" Any key to CONTINUE" 1 ;" LANCASHIRE ROSE" 1 ;" Press a Key": 1 ;" PRESS A KEY" 1 ;" ";: 1 ;" " 1 3d maze 1 3-D Perspective D 1 3-D MAZE PROGRAM.... 1 22222222222222 1 222222222222 1 22200222DDDDDDDDDDDDDDDDDDDDDDDD22200222DDDDDDDDDDDDDDDDDDDDDDDD22200222DDDDDDDDDDDDDDDDDDDDDDDD22200222DDDDDD 1 2220022222222222444444442222222222200222222222244,,,,,,4422222222220022222222244,,,,,,,,442222222220 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%% 1 13 PALMERSTON DRIVE 1 122222222222111111111111111111111222222222221111111111111111111112222222222211111111111111111111122222222222111111111111111111111111111111111888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888 1 12) ";HOUR 1 111111111111111111111111111111111 1 00000000000000000000000000000000022222222222222222222222222222200222 1 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1 00 ( 1 /level))+10 1 /ffffffff3 1 ................................................. 1 ........... 1 ,taken-256 1 ,o;"Cursor keys to move" 1 ,o;"1 - 'Transparent' Object 1 ,l;"Use cursor keys and 0 to turn pixel on/off. Press 'ENTER' to finish .": 1 ,,,,,,,,,,,,,,,',,,,,,,,,,,,,,,' 1 ,,,,,,,'%CCCCCCCCCBBBBBCCCCCCCC 1 +X+D(DIR,1 1 +Bright*64 1 *N)+(M)),COLOUR*(A$(N+1 1 *(Y+D(DIR,2 1 *(Sy-a)+Sx, 1 )=" " 1 )*(fd=q)-(b>0 1 )*(bd=q)-(a>1 1 (SpriteAddr+i): 1 (RoomAddr+Index+f): 1 (RoomAddr+236 1 (RoomAddr+235 1 (RoomAddr+234 1 (RoomAddr+233 1 (RoomAddr+222 1 (RoomAddr+221 1 (RoomAddr+220 1 (RoomAddr+219 1 (RoomAddr+218 1 (RoomAddr+217 1 (RoomAddr+216 1 (RoomAddr+215 1 (RoomAddr+187 1 (RoomAddr+178 1 (RoomAddr+169 1 (RoomAddr+161 1 (RoomAddr+((205 1 (RoomAddr+((196 1 (Ad+g)=255 1 (((((((/-CCCCCCCCCBBBBBCCCCCCCC 1 (((((((/-CCCCCCCCBBBBBBCCCCCCCC 1 ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((p(qq(qq(qq(qq(qq(pp(rr(qq(qq(pp(ppqqpqqpqqpqqpqqpppprrpqqpqqpppp00110110110110110000220110110000000000000000000022011000000022000000000000000000220110000000220000000000000000002201100000002200PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPpppppppppppppppppppppppppppppppphhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1 ''''''''''" TURN TAPE OVER- PLAY OTHER SIDE": 1 '''''''''"Do you want to Play again? (Y/N)" 1 '''''''" DANGER- STRANGE SAVE TECHNIQUE DON'T BREAK OR PROG WILL ERASE ": 1 '''''''" STILL LOADING": 1 ''''''"The next program is for 48K Spectrums only." 1 '''''"Sprites numbered 0 to 3 and"'"8 to 207" 1 '''''"Sprites numbered 0 to 13" 1 '''''"Sprites number from 0 to 207" 1 '''''" Set hours and minutes. The seconds will start off at zero when you start the clock." 1 '''''" Press 'R' to read again or any other key to LOAD the next section." 1 ''''" Unfortunately, there are some other peripheral devices that interfere with the redirection of the interrupt, and which can not be used with either routine.One of the most common ones is the Kempston joystick" 1 ''''" Wizard Prang Presents-"''" The Interrupt Driven Clock" 1 ''''" SAVE Options"'''" Press E to SAVE everything"'''" Press L to SAVE the routine in the Line 0 REM": 1 '''"Your computer is a 48K Spectrum,so just leave the tape running and the Jet Set Willy Editor program will load."'''' 1 '''" The clock is now running. If you want to leave it running andreturn to the main options, thenpress ENTER now."''" If you want to leave it run- ning and abandon this program, clearing out everything but the clock code, Then press SPACE." 1 '''" The best way to keep the program for future use is to SAVE the whole thing on a sep- arate tape, so that you can use the time setting routine, which is the easiest way of starting the clock at the right time." 1 '''" Submissions to-"'''''" Spectrum Computing"''" Argus Press Software"''" No.1 Golden Square"''" London W1R 3AB" 1 '''" Main Options"''''" Press C to set the clock"'''" Press L to LOAD next part of the magazine"'''" Press S to SAVE the CODE routines to tape" 1 ''"To play this new version of Jet Set Willy MERGE JSW's BASIC loader and put in a new line '35 LOAD """"CODE',and then RUN."''"When the main file has loaded, switch to the tape with the saved copy of your new JSW and press play.": 1 ''"PS- When we publish a letter, we"''"send the writer Ten C15 tapes. " 1 ''"Going UP leads you to room ";Up: 1 ''"Going RIGHT leads you to room ";Ri: 1 ''"Going LEFT leads you to room ";Le: 1 ''"Going DOWN leads you to room ";Do: 1 ''" The clock code is at 65000 andtakes up 175 bytes.RAMTOP is at 64999. You will be able to load BASIC programs and keep the clock running while the new pro-gram runs, provided it does not interfere with the clock code area. You can turn the clock offwith RANDOMISE USR 65020." 1 ''" The clock code is at 23780 in a line 0 REM. This line must notbe moved or deleted while the clock is running, but you can MERGE BASIC programs that do nothave a line 0, and keep the clock running while running the new program. You can turn the clock off with RANDOMISE USR 23790." 1 ''" I see you are using Micro- drives on a 16K Spectrum. That must give you a lot of trouble, and it is going to make this program unusable too. You will have to remove the Interface 1 (or expand your memory) and reload to use the clock.": 1 ''" Press M to return to the Main Options" 1 ''" Press H to SAVE ""highbytes"" CODE 65000,175" 1 ''" - Ed.-"; 1 '"Your computer is a 16K Spectrum,so the Jet Set Willy Editor program will not load."''"Sorry about that. It would be a good idea to get your memory expanded, as you are missing outon a lot of the best software, and we will be having more 48K programs in the future.": 1 '"Last chance to change your mind!"' 1 '"0 to turn pixel on/off" 1 '"'ENTER' to end." 1 '" worked in a software house by day, but he also writes very competent and comprehensive reviews of computer hardware for a number of magazines." 1 '" used a nom-de-wordprocessor, so that faces could have been saved. They needed him in that job, but they needed the contract more." 1 '" You have probably noticed the names of program authors in this magazine. Nearly all of them are, like you, readers of ours, but they got ambitious and sent us a program or two, and now they are celebrities. For this they even get paid!" 1 '" YOU MUST NOT REMOVE THE CLOCK CODE OR LOAD OVER IT WHILE THE CLOCK IS RUNNING, OR THE COM- PUTER WILL CRASH " 1 '" What we are after is the kind of programs and articles that you would like in the magazine." 1 '" This sort of thing is bound to happen when business and jour- nalism meet. It is not easier, but more difficult to know which side your bread is but- tered on when it is buttered both sides." 1 '" The trouble was that, just as the software publisher was negotiating a big deal with Householdname Computers, poor old Knute's review of that very computer hit the magazine counters. Worse than that, it was an honest and forthright review. Worst of all, it had his real name on it." 1 '" So, many an article is written in those moments between phone calls when one ought to be grafting at the day job. The" 1 '" So it may be that the writers with the suspiciously unlikely names are just trying to tell a few home truths a bit too close to home. Just think of the fuss if I had put the real names in this story." 1 '" On another subject entirely-" 1 '" None of the authors are in any way being modest. Only proven egomaniacs are allowed to work in the computer press, after all. Nor, according to my sources, are any of these shy hacks wanted by the police- in this country." 1 '" Lots of us have more than one bow to our fiddle. If one can program and write decipherable English then one is, at least for the moment, in demand. If you have a fresh young face as well, you even get offers from TV companies." 1 '" If you can program and write reasonable english, why not join our merry band of free- lancers. You won't need a pseudonym unless you have an uncontrollable truthful bent." 1 '" Everyone at Upmarket Printers Inc. was sorry to see him go, and they said that there would have been no problem if he had" 1 '" But they do have a reason, and it comes with a story." 1 '" Browsing through one of those old fashioned paper magazines that still unaccountably lit- ter the computer section down at W H Smith's the other day, I noticed that half the pieces in it seemed to have been written under 'Sue Denhams' (say it out loud)." 1 '" You write 'em and we'll print "''"'em, Hughie. As for reviews, we "''"have only eight in this issue, "''"two less than last time. No, no,"''"don't thank me. It's really no "''"trouble. Anyone else want less "''"of anything?"; 1 '" You will need some practice touse this program, but don't be afraid to experiment. You can start over with RUN any time, without losing your edited data." 1 '" You can then clear the programarea after starting the clock, and it will continue running as you perform other tasks."''" However, you can SAVE the coderoutines on their own if you wish, on the next page." 1 '" You can stop the clock before returning to the Main options bypressing 'S'" 1 '" The easiest way to do this is to MERGE the JSW BASIC loader and put in a new line '35 SAVE ""JSWbits"" CODE 40000,25535' and then RUN it and play the rest ofthe JSW tape. When it has fin- ished loading, it will SAVE the data before the game starts." 1 '" The clock will lose time during BEEP, LOAD, MERGE, and SAVE, because these commands disable the interrupt."' 1 '" The clock code is in a line 0 REM statement for 16k machines, but there is also a routine thatputs the code at 65000 for 48k machines, which is a much more convenient location." 1 '" If you have any add-ons other than Interface 1 or 2 connected now, it would be best not to runthe clock until they have been disconnected. All that would happen is that the program mightcrash, but it would be better toavoid it. Options on next page." 1 '" Either location can be used ina 48K machine, but the line 0 REM must not be used with Micro-drives, as it isn't relocatable." 1 '" Do not try to use the program with microdrives, as there is a non-relocatable M/C routine in line 0."''" The data which has loaded withthe program has already been edited to give a new JSW game. You can SAVE it or edit it some more, or LOAD in the original JSW data for editing." 1 '" Because this clock is patched into the fifty times per second system interrupt, it will keep on working even if you BREAK theprogram. It will continue to keep time while you are program-ming or even running another program!" 1 '" Are you sure you want to lose the program? (y/n)" 1 '" CONTENTS - SIDE TWO" 1 '" CONTENTS - SIDE ONE" 1 ' " You seem to have a Kempston joystick connected now (I've been PEEKing your ports) or if not, then something similar thatmay cause a problem. You will have to disconnect it and reloadbefore using the clock.": 1 %%%%%%%%%%%%% %%%CCCCCCCCCCCCCCCCCCCCCCCC%%% %%%CCCCCCCCCCCCCCCCCCCCCCCC%%% %%%CCCCCCCCCCCCCCCCCCCCCCCC%%% %%% 1 %%%%%%%%%%%%% %%%%%%%%%%%%% 1 %%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 1 "to look up in the manual until you get them memorized. Could beclearer, but perhaps that is theway the real ATC terminals are. The manual is twenty pages of dense technical stuff (more rea-lism?) that reckons to be a short training course instead ofjust instructions for a 'game'." 1 "jsw editor" 1 "interrupts" 1 "highbytes" 1 "clockrem": 1 "You have ten seconds to view the map of the maze ...."''' 1 "View From >";Start,"To >";End 1 "TIME- - - - - - - - - - ";HOUR;":";m$;":00"'''"PRESS ENTER TO START CLOCK OR ANY OTHER KEY TO CHANGE TIME." 1 "THE QUILL","XWLQXWXWW","NO!","CJI" 1 "TASWORD 2","XWXWXWLQW","NO!","CJI" 1 "Strontium" 1 "Sprite Number >";Sprite 1 "Sprite From Number >";S1'"Move To Number >";S2 1 "Sprite >";s: 1 "Sprite ";s;" Appears in rooms": 1 "Set the minutes (0 to 59) ";MIN 1 "Set the hour (1 1 "SO DO YOUSELL ADD ONS? ","STSTSTSTSTSTSTSTSTSTSTS","OF COURSESIR THIS IS ACOMPUTER SHOP","EFEFEFEFEFEFEEEEEEFEFEFEFEFEFEFEFEFEFEFE" 1 "SCRABBLE","XWXWXWXW","NO!","CJI" 1 "SABRE WULF","XWULPXWXWXWXW","NO!","CJI" 1 "Room (0-61) >";Room: 1 "Present border colour ="; 1 "Paper (0-7) >";Paper 1 "PSYTRON","XWXWXWW","NO!","CJI" 1 "PROGRAMS?","QWXWXWXWX","YES .....WE HAVE","HGEFDAKVTSFEFEFE","NO ...I'MKEEN TO GUESS","OXSTPGHTSGESTSTSTSTSTSO","","" 1 "New border colour >";Bcol: 1 "New UP >";Up: 1 "New RIGHT >";Ri: 1 "New Name for Room number "; 1 "New LEFT >";Le: 1 "New DOWN >";Do 1 "NOT HERE-ABOUTS, SIR","GEFEFEFOEFEFLOEFEFEFE","WHAT IS POPULAR HERE?","XVXVXVXVXVGHXVXVGQXVXV","WAFER- DRIVES SIR","DAEFEFEFEFEFEKUFE" 1 "NEEDS 48K" 1 "Mazecode" 1 "MICRO- DRIVE?","XVXVXVBXVLKMODA","YOU KNOW SINCLAIR SIR ","GFGFLOGFGFKDAGFGFGFGFG","PRISM MODEM?","NXVXVXVLNBAXVXV","NO ","AJH" 1 "MAGIC NUMBER: ";x 1 "Length of stairway >";Slen: 1 "Lancelot" 1 "LORDS OF MIDNIGHT","XZXZXZXZXZXZXZXZW","NO!","CJI" 1 "JETSET WILLY Sprite/Room Editor" 1 "JET SET WILLY","QZXZXZXZXZXZXW","NO!","CJI" 1 "Ink (0-7) >";Ink 1 "Ink ";Ink'"Paper ";Paper 1 "INTERFACE2 ?","TSTSTSLKSTSM","DELIVERY NEXT WEEK","DAGIGIGLKIGIGIGEUV","IT'S NOT MY DAY ISIT?","VXVXVXDAVXVXLQKVXVXVU","NO SIR","FELKFE" 1 "INTERFACE1 PERHAPS?","STSTSTLKSSTSTSTSTDA","SORRY SIRJUST SOLDTHE LAST ONE!","BAEFEFEFVUEFEFEFEFEFEFEFEFEFEFE" 1 "I THOUGHTNOT","YWXZWXZWXXZW","","" 1 "I THINK THIS RE- MINDS ME","OPXVXVXVLPXVXVXVDCXVXVXVXX","","","OF SOME- THING","VZWZWZWLPYDCYY" 1 "HI THERE","STSTSTTS","HELLO SIR","EFEFEFEFE","I GOT A SPECTRUM LAST WEEK","STSTSTSTSTSTSTSTSTSTSTSTSTS","WISE MOVESIR ","EFEFEFEFEFEFE" 1 "GRAFPAD?","QXWXWXW","NOT TODAYSIR","CJHJHJHJHDAY","ZX PRINTER","LRXWXDABEWXWXAWO","SORRY","IHIHA","CURRAH MICRO- SPEECH","XWXWXWLODAXWXWXWXWRYCHJO","NO","JH","REAL KEY-BOARD?","XWXWXWCHXWXWXWX","NOT AS SUCH","BIHIHIHIHIHAZ" 1 "From >";R1,"To >";R2: 1 "Flash (0/1) >";Flash 1 "Filename ?"; 1 "Direction (1=Right,0=Left) >";Cdir: 1 "Direction (1=Right,0=Left >";Sdir: 1 "DO YOU INFACT HAVEANYTHING?","ZXZXZXZXQZXRZXZXZXZXZXZQZXW","NO SIR","DCJHJH","","","NOWT...NOSOFTWARE,HARDWARE,MAGAZINES-NOTHING!","DJHJHXKJHJHJHOJHPJHJHJHJHJHJHJHJHJHJHQZJHCJHR","","","I'VE BEEN SIMPLY WASTING YOUR TIME","JHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJH","","","YOU SEE IUSED TO WORK FOR SINCLAIR RESEARCH ","JHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHJHH" 1 "DO YOU HAVE ANY?","UTKUTUTUTDAUTUTULO","LET ME THINK...................NO! ","GIGIGIGIGIDAABOPPPPPPPPPPPPPPPPJHAOVY" 1 "Current Room is ";Room: 1 "Current Attribute :";Attr 1 "Conveyor Length >";Clen: 1 "Control gunsight with - (k)UP (z)LEFT (x)RIGHT (m)DOWN " 1 "Change room border colour? ";b$: 1 "Change Colours ? ";c$: 1 "CHESS","ZXZXW","NO!","CJI" 1 "CASSETTE TAPES?","PVUSTSMTSTSTSLK","NOT MUCH CALL FOR THEM HERESIR","DAIHIHIHIHXIHOIHIHIHPIHIHYHOIH","NOT MUCH CALL FOR THEM?","ZYZYZYZYZYDAZYZYZYZYZYY","","","CASSETTE TAPE IS THE","RZYZYZYZYDAZYZYZYZYZY","","","COMMONESTFORM OF STORAGE","RZYZYZYZYZYZYZYZYZYZYZYZY","","","ON HOME COMPUTERS","RZYZYZYDALRZYZYZYQ" 1 "Bright (0/1) >";Bright 1 "Bright ";Bright'"Flash ";Flash 1 "Are you sure >";s$: 1 "Are you sure >";s$ 1 "ANT AT- TACK","XWXWXWXWXWXWW","NO!","CJI" 1 "@@@@Rgd[? !!- 1 "8";"from Mikro-Gen"; 1 "6";"from Melbourne House"; 1 "5";"SYSTEM 15000 from AVS"; 1 "3 - Death Object 1 "2 - Solid Object 1 "1 - Select Room (Current=";Room;")"''"2 - Edit Room"''"3 - Edit Directions"''"4 - Change Name"''"5 - Edit Objects/Colours"''"6 - Move Room"''"7 - Disable Room ";Room;" Sprites"''"8 - Edit Sprite"''"9 - Move Sprite"''"0 - Look at Sprites" 1 "0 - Foot/Barrel/Maria/Willy"''"1 - The Rest" 1 "0 - Erase Object"; 1 "0 - Background"''"1 - 'Transparent' Object"''"2 - Solid Object"''"3 - Death Object"''"4 - Stairway"''"5 - Conveyor"''"6 - Item" 1 " trouble is that the needs of journalism and business often conflict, even if the boss doesn't mind your freelancing on his time. As an example, my friend Knute Tellyn, who writes under another name (his real one in fact, hee, hee)," 1 " This magazine is made up of a number of articles and other programs chained together like the welcome tape that came with your computer. It may not always work with microdrives." 1 " The best way to read it is to load the articles in sequence following the on-screen prompts. However, you can load individual programs using the program names in the table of contents on the next page." 1 " Save The Goodies ""defence"" Terry's Animated ""cartoon"" Smash the Baddies ""attack"" Software reviews ""reviews"" Guest Hacker(48K) ""jsw editor""" 1 " SPECTRUM COMPUTING - ISSUE 12 JAN/FEB 1 " Please note that some files may need more than one load, but they all auto-run and tell you when to start and stop the tape." 1 " Editorial next page Boxed In ""3d maze"" Letter from... ""bolton"" Software Reviews ""reviews"" Wizard Prang ""interrupts""" 1 " You don't get little airplaneswhizzing about the screen, just the proper identity numbers. No joystick either, instead a very complex keyboard overlay with two-letter labels that you have": 1 " You control an area of airwayswhich actually exists, part of the London Air Traffic Control Centre called the Hurn sector. The only break in the otherwise unreleaved wall of realism is the ability to set a difficulty level, from 1 to 9." 1 " Works 'with a wide variety of joysticks' says the inlay. We can vouch for Kempston, SinclairInterface 2, and cursor types. The keyboard gives a choice of schemes, too, and you only need right, left, and jump, so sticksare not a necessity." 1 " Well, we would have ignored itbut for the incredible hype in the press release: 'Entirely NewConcept'- 'Where Valhalla and the Hobbit left off'- 'Excellentvalue'- At `14.95? Good Grief!": 1 " Well known for insisting on noviolence in his products, Mel Croucher has nevertheless intro-duced some ugly and disturbing images into this program.": 1 " Welcome to our Twelfth issue." 1 " Unfortunately, the first and major challenge is to get the thing to load. 'Hyperload' oughtto have only four letters, just to warn you. I took three tries to load it the first time, but all efforts failed subsequently,so I only had the one go." 1 " To use the Original data you must first reset the computer, LOAD JSW, and SAVE just the datapart. Then LOAD this program again, but play the JSW data forthe second load instead of the data we have provided." 1 " This was especially annoying when I suddenly died merely for using a certain name as a spell,on the off chance (that's what adventuring is all about, isn't it?) instead of waiting for the required clue to use with the spell decoding chart." 1 " This simulation of the high pressure job of directing air- craft traffic is apparently so realistic that it is actually being used in Air Corps Cadet training. Certainly it is a mostdifficult and challenging piece of software, not 'just' a game." 1 " This one ought to keep you outof trouble. The idea is to hack into a bank's computer and move millions of dollars to a friendsaccount, but it's not illegal. This is synthetic hacking, a computer puzzle rather than a computer crime." 1 " This is one of a pair of look-alike programs from a new entry to the Spectrum publishing mael-strom. The other one has a King Arthur theme, but this is set inan Aztec dream. It is a sort of 3D multiple choice adventure." 1 " This game was not ready at theQuicksilva Mega-launch (lunch atMaxims with Ann Nightingale) butTharg, the Editor of '2000 Ad' comic, was there, all green and horrible. So much so that I leftbefore the blowout proper began." 1 " This game is good news for theunconverted, as it fits in the 16K Spectrum. There are 24 roomseven so (it says here- adroit asever, I have seen just two). Youmust collect all the objects to get to the next room." 1 " There is only one feature thatI would moan about. Every time you get killed you have to sit through that flaming funeral march that everyone and their sister used to put into games. This is 1 " There is another hacker who phones you with helpful messagesfrom time to time, and you get one useful telephone number to start off with.": 1 " There are quite a lot of roomsmost of which seem devoid of alien murderers, but some rooms are very dangerous indeed. The Xkey is for lobbing bombs into 'Medi-Centres', presumably to keep the bad guys from getting first aid. Nice touch." 1 " The program is written almost entirely in BASIC, but this is OK as there is no action as suchto be slowed down. It does meansthough, that real hackers can bust into the program instead ofthe bank without much trouble." 1 " The only time you type in a word is when using the SPELL keyand even then the magic word hasto be looked up on a chart. Thisis not an arcade adventure how- ever, but a graphic adventure with quirks and oddities.": 1 " The obligatory crummy single on the back of the tape has be- come a synchronized game sound track with a musical cast of hundreds. Both sound and game turn over for the second half ofthe program. For once Automata'susual high price is not complet-ely unjustifiable." 1 " The keyboard controls are verycomplicated, because of the needfor 'pick-up', 'drop', and 'use'controls for the objects as wellas the usual movement keys.": 1 " The higher levels have heaviertraffic and more radio failures and de-pressurisations. You get a report card after an hour or earlier if you crash a plane.": 1 " The game itself is in two parts that can be loaded separ- ately. The second part is a siege strategy game with graphicscreens as in our snapshot. The first part is a text adventure with two arcade sequences." 1 " The game is a multi-room maze filled with murderers that you have to kill off. They're aliensas well as bad guys so you have plenty of moral justification.": 1 " The book and map are meant to aid you in recruiting troops in the adventure that can then be loaded into the siege game. I didn't go as far as that, as thewhole package excited intense disinterest in me before I got that far. They do say that good things come in small packages.": 1 " The arcade sequences are best described as pedestrian, and thesiege program is slow, obviouslywritten in BASIC, and less ani- mated than the snap makes it ap-pear. You may well wonder why weare reviewing it at all." 1 " The adventure uses a multiple choice, pick-from-a-list input system. This spoils it as an ad-venture for me, though I can't quite put my finger on why. On top of that, the first time I chose to attack (a librarian) I got told off for being a bully and the computer NEWed itself!" 1 " The action is fast and successelusive. It's not an easy game, and you have a time limit for the completion of each screen just to keep you awake. You can pause the game with H to ENTER (not mentioned on the inlay)." 1 " Rat droppings, foetuses, and Defect Police feature in the theme that unites a series of arcade games in which you try toassist the fertilization and so on of an embryo, chivying along its cellular activity and hidingit from the prying eyes in the interrogation tank." 1 " Probably for the same reason there is no joystick provision. The complicated keyboard controlscheme makes fast play difficultbut this problem goes with the complex array of options in playand I can't think how else they could have arranged things." 1 " Nice touches, like realistic dialing noises, abound. My own (entirely innocent!) use of mod-em communications leads me to believe that the game's author has been into a lot of places heperhaps shouldn't have, such is the extent of the realism." 1 " Micromega's 'custom' loader routine is apparently not a fastloader. It sounds like it loads in chunks at several different speeds, but the overall rate is about the same as normal loadingso it must be just for security.Our copy loaded reliably.": 1 " Less fragile personalities maywish to know that Kempston and Interface 2 joysticks work.": 1 " Legend gets this years prize for the largest box around a Spectrum game. It looks like twoSpectrums would fit in it, but it actually contains a tape, a map, and a large paperback book." 1 " Joysticks supported are Kemp- ston or Interface 2 (confusinglyitem 3 on the menu). Keyboard controls are QAOP for movement and M and X for fire, my favour-ite layout but re-defineable would have been better." 1 " Jasper is a well animated rat who has to be guided past other animals possessing equally real-istic movement. He can duck as well as jump, and can carry up to five objects at a time for use at the appropriate moment." 1 " JSW Editor by Mark Jeffries"''" This program can be used to change the graphics and rooms inJet Set Willy. This data can then be loaded back in to the JSW game to give you an entirelydifferent game!" 1 " It's all very well done, and playable enough, so why am I so depressed? Well, _1984_ was a great book, a literary landmark,but I didn't actually enjoy my- self reading it, did you? DEUS is impressive and has something to say about the future of soft-ware, but it isn't much fun. Theimagery is too unhappy." 1 " It is the first game program Ihave seen that, although BREAK proofed, has a facility to copy itself to microdrive. If you've got the drives, I advise you to use them, because you will have to reload often, every time you die in fact. Awkward that." 1 " If you don't take control im- mediately the program goes into demo mode and you get a look at all the screens. There is also a single, un-initialed hi-score feature." 1 " If this one doesn't get you going (I suppose there are stillsome boringly normal people about) then you'll just have to try sub-aqua hang-gliding or, (gasp!) maybe even the real thing. Watch that phone bill!": 1 " I feel that violence where theblood flows is much healthier than that A-Team choreography inwhich $8000 worth of ammunition is spread around the set withouteven wounding anyone, but some may object to wallowing in it.": 1 " Could be titled 'Willy gets a Knighthood'. Your little alter ego rushes around his adventure playground wearing a tin suit and waving a sword, but a fat lot of good it does him. He is still killed by the merest brushagainst the other denizens." 1 " Cartoon graphics distinguish this program from the hordes of other arcade adventures. There are 22 screens, less than JSW, but the scenery is much more de-tailed. The adventure element isvery important, and planning your route and having the right objects are as necessary for success as fast finger work." 1 " By that I mean that you don't type in words but select from a limited number of options like EAT, BRING, LEAVE, and USE. All the options including movement are on the top row of keys, and there is a do-it-yourself key- board overlay to cut out." 1 " Automata were there at the be-ginning and have grown with the industry, warts and all. This istheir latest flower, and there is a lot of it, what with two cassettes, a poster, and a host of famous names. No, not him, real famous people." 1 " Although you are not really connected to the telephone, of course, the computer acts much as if you are using an auto-dialmodem to phone up databases and guess their passwords. There areuniversity and commercial data- bases to hack, and even a mini- Prestel!" 1 " Also very welcome is the use of an OPTIONAL fast loader. The other side of the tape uses the normal speed, thus eliminating fast load blues. Full marks for professionalism to Melbourne. And what's stopping the others?": 1 " A Strontium Dog, you see, is amutant human featuring in one ofthe '2000 AD' strips, in which he commits a fair old amount of mayhem and murder. Naturally he is the hero. Some may find the phrase 'Let the killing begin' at the start of the game a teenybit offensive, but it is only being true to the comic strip." 1 " 3000 'scenes' are claimed, butthat probably doesn't mean that many locations. Part of the program has to be loaded from side two, and side one reloaded if you want to go back.": 1 " (But don't trust to it) " 1 " (l)=FIRE" 1 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1 to hack into a bank's computer and move millions of dollars to a friendsaccount, but it's not 1 hi=1 for 48K 1 ZERO THE 50TH OF A SECOND COUNTER 1 THIS DESTROYS REST OF PROGRAM 1 Sprite locator 1 SET UP HIGH MEM CODE. CODE IS IN LINE 5011, DO NOT RUN THIS SUBROUTINE WITHOUT LINE 5011 1 SET MINS 1 SET HOURS 1 SET CLOCK 1 R. J. Hancock 1984 1 INTERRUPT CLOCK WORKING 1 INTERRUPT BACK TO NORMAL 1 INTENSELY IRRITATING 1 APS LTD 11111000001 1 GOLDEN SQUARE LONDON W1R 3AB TEL. 01-437 0626 EDITOR IOLO DAVIDSON " 1 A-Team choreography inwhich $8000 worth 1 11111000001 APS" 1 0 SECONDS 1 * * * ************************* 1 * * * * 1 lo=0 when LINE 0 MOVED 1 The Knights Who say 'NI' 1 See any Dead Furry Animals? 1 ENTER for menu": 1 The Bowels Of The Earth 1 Halfway Up The Chimey 1 Under The Space Ship 1 Remembered-At Last!! 1 EXWICK 1 EXETER EX4 2JA 1 The Leaky Boat !! 1 The Christmas Tree 1 What's The Time? 1 The Wrecked Ship 1 The Freezer 1 The Coal Cellar 1 The Big Bath 1 Middle O'the Tree ! 1 I've Got A Good Veiw 1 I've Been Raised 1 Follow The Arrow! 1 At The Great Hole 1 Where's The Food ? 1 Top Of The Chimney 1 The Villa 1 The Ski Slope 1 The Plumery 1 The Laboratory 1 The Fruit Store 1 It's The Wife 1 Invalid Colour #p+ 1 In Andre's Bedroom 1 Death Awaits!! 1 Andre's Bedroom 1 [ 1 Use The Force 1 The T.V. Room 1 The Flagpole 1 The Chimney 1 Outer Space 1 Out On A Leg 1 Is This In MM ? 1 Dark Isn't It ? 1 Crusoe's Corner 1 The Skylark 1 The Garden 1 The Dungeon 1 Scramble! 1 The Fridge 1 The Boot !! 1 On The Moon 1 Up A Tree 1 For further details write to.. R. J. Hancock , 4 Fore street , Lifton , Devon PL16 OAA or Tel. Lifton (0566-84) 314 1 s - Stairway 1 The Runway 1 Line 0 contains 2 machine code routines for translating the rooms into a format fit to be read from BASIC and for replacing the edited room into the code (Written using the PICTURESQE Editor/Assembler) 1 ************************* * * * 1 " 1 1 1 1